33
/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
3358653
876110
2

- Ensure fluidity, natural transitions, and overall coherence. - Implement Level of Detail (LOD) settings for dynamic adaptation based on camera distance. - Optimize skeletal meshes and rigging for improved performance without compromising quality. - Utilize Unreal Engine's facial animation tools for seamless integration. - Implement facial animation Blueprints for dynamic control over expressions. (mar 15, 2024 – mar 31, 2024)

Added to timeline:

23 Jan 2024
0
0
160

Date:

mar 15, 2024
mar 31, 2024
~ 16 days