1. Set up a full-body motion capture environment.
2. Plan the types of
dynamic full-body
movements needed for motion capture.
3. Test and calibrate the
motion capture system
for full-body capture.
4. Record motion capture
data for dynamic full-body
movements.
5. Import full-body motion
capture data into Unreal Engine.
6. Integrate full-body
movements with
Metahuman characters,
ensuring seamless blending. (feb 15, 2024 – feb 28, 2024)