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Cure(T) vs herO (P) tvp (game 2/5) terran protoss build order sc2
Category:
Other
Updated:
13 Jun 2022
- https://youtu.be/7ref3j4kkz4?t=622 - win: terran (Cure) - map: berlingrad - terran: 3-1-1 (3 rax MMM + mines) - protoss: 5 adept
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reaper fast expand to hellion-banshee [heromarine]
By
Google User
10 Jun 2022
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411
terran build order 2-1-1
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Google User
10 Jun 2022
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354
tvp build order Cure(T) vs herO (P) 3-rax into 2-base MMM drops
By
Google User
11 Jun 2022
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349
The ULTIMATE One Trick Pony Build for Terran (games 1-5 compared)
By
Google User
14 Jun 2022
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322
ghost rush 1
By
Google User
14 Jun 2022
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310
sc2 terran build order cyclone widowmine TVP
By
Google User
12 Jun 2022
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309
TvZ 3 CC 8 Hellion Viking Lib Bio Opening [heromarine]
By
Google User
9 Jun 2022
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305
ByuN And DRG Exciting Best of 5 (3/5)
By
Google User
13 Jun 2022
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303
Proxy Barracks And Mech rank 100 with terran
By
Google User
14 Jun 2022
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287
Cure(T) vs herO (P) (game 4/5) build order sc2
By
Google User
12 Jun 2022
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276
An Impossible StarCraft II Strategy Requires Something Special | Classic (P) vs ByuN (T) (best of 5)
By
Google User
16 Jun 2022
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260
bo_1
By
Google User
6 Jun 2022
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259
My StarCraft BUGs, but I still Take the MMR away (game 2, ~14:00)
By
Google User
13 Jun 2022
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258
A Very Particular Proxy Gate
By
Google User
16 Jun 2022
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247
ByuN And DRG Exciting Best of 5 (2/5)
By
Google User
13 Jun 2022
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235
Can The PROXY Battle Cruiser DESTROY These Terrans?
By
Google User
16 Jun 2022
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229
This BRILLIANT Hellion Drop Gets The Wins
By
Google User
15 Jun 2022
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213
Cure(T) vs herO (P) game 1 tvp build order proxy barracks 2-gas into single raven MMM tank mines
By
Google User
11 Jun 2022
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212
ByuN And DRG Exciting Best of 5 (1/5)
By
Google User
13 Jun 2022
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211
ByuN And DRG Exciting Best of 5 (4/5)
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Google User
13 Jun 2022
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210
sc2 build order tvp marine-marauder-medivac into viking-mine
By
Google User
11 Jun 2022
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197
My StarCraft BUGs, but I still Take the MMR away (game 3)
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Google User
13 Jun 2022
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197
IOTIS "the bane of wallstreet"
By
Google User
12 Jun 2022
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195
soO Has A Cheesy Idea | soO (Z) vs Bunny (T)
By
Google User
19 Jun 2022
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183
2 gas openers (just a link, no breakdown)
By
Google User
13 Jun 2022
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180
Can My GHOST MECH Teach This 6k Zerg a Lesson?
By
Google User
17 Jun 2022
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179
New timeline???
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12 Jun 2022
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174
life
By
Google User
29 Jun 2023
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152
Events
03:00
"typically a triple-adept opening would indicate an oracle followup" - Harstem
04:00
missile turret (& bunker in front of the natural - response to 5 adept open) ?? how does Cure know that herO is going for DTs
05:00
bunker
2 refineries in natural #2 delayed by DT attack
missile turret #2 (in main)
infantry weapons +1
reactor on factory (this is timestamp in video; the blue event line is as early as it could be)
starport
06:00
"I actually think that herO is in a world of trouble" - Harstem
07:00
infantry weapons +1 (can push this earlier, like to 4:30, if you push 3/3/ on gas in main around ... 4:00 ? )
08:00
barracks x2
ebay (to research +2/+2 simultaneously)
armory
tech lab
reactor
09:00
move [C-3] to 3rd base
missile turret
infantry +2/+2
mine (4 mines, 1 medivac) drop into the 3rd, main, natural, whatever's available
10:00
ghost academy
vikings x2, &c. (given the medivac ratio)
refinery x2
infantry +3/+3
[C-4]
11:00
02:00
[G-2]?? -- this can be postponed because minerals are the limiting resource at least until 430 -- well possible to get shells, stil, marauders, factory, and add=opns
[D-3]!!!
3-adept attack
all marines (1-1-2)
2 more adepts finish
into terran base with DTs
DT #3 shield battery pylon
charge
immortal nexus
depot
robotics bay gateway
sentry batttery
immortal
depot
forge
2 assimilators
disruptor
infantry +1
Periods
refinery [G-1]* (just after barracks)
[C-1] orbital
ebay [E-1]*
pylon [P-1]*
gateway [G-1]
assimilator [A-1]
cybernetics core [C-1]
nexus [N-2]
pylon [P-2]*
probe [21]
assimilator [A-2]
adept <30/20> *chrono'd
[G-1] warp gate
twilight council [T-1]
gateway [G-2]
dark shrine [D-1]
pylon [P-3]
blink
pylon [P-4]
assimilators [A-3] [A-4]
dark templar x2
shield battery
robotics facility
stalker
gateway [G-3]
Grouping
Events
[C-3] (in situ) orbital
Periods
[C-2]* (blocked)
[C-3]* (in front of natural)
[C-2] orbital
Events
[F-1] lifts from [R-2] and starts reactor [R-3]*
[F-1] SCSV builds starport
Periods
factory [F-1]*
[F-1] reactor [R-2]*
[F-1] reactor [R-3]*
[F-1] mines x2, &c. ==>
Grouping
Periods
barracks [B-2]*
[B-2] tech lab [T-1]
[B-2] [T-1] concussive shells
[B-2] [T-1] combat shields
marauder
Periods
barracks [B-1]
reactor
double marine, &c. ==>
Periods
barracks [B-3]*
[B-3] tech lab [T-2]*
[B-3] [T-2] stim
Events
[S-1] takes vacant [R-2]
Periods
starport [S-1]
[S-1] medivacs x2, &c. ==>
Periods
depot
depot [D-2]
depot [D-3]
depot [D-4]
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