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May 1, 2025
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Hardcore v2.0 (may 1, 2011 – aug 1, 2011)

Description:

The second version of Hardcore was created as the earliest greens had begun building maps. This update was triggered by the introduction of Minr Checkpoints.

Minecraft had recently transitioned from alpha to beta. The blue rank and the point system did not exist yet. The border of the map lay around the 4000 block range. This was also the time when MINR experimented with an economy using iconomy plugin. MINR was primarily a survival server at this time, instead of the semi-vanilla/creative realms that exist today.

The layout consisted of HC-1 and HC-10 being stand-alone maps. For the in-between levels, players could choose 1 of 2 un-named courses at random to play. Checkpoints existed between every level, allowing easy switching between the two maps. This was later revised with 2-map segments in order to balance out the difficulty. Even with this change, some map choices were not balanced. This resulted in certain maps being picked more often, and players asking which map or path is easier in chat.

During this iteration, an airship was constructed to house the maps that were not in Hardcore. This was later made public, and deemed the "Free For All" area, or FFA for short.

Many maps used in HC2.0 have changed in some form:

Sra was originally a cave-maze segment known as Srenmaze.
Blitz was originally known as Chillers Timed Maze, and was broken for several years due to the removal of a plugin known as Falsebook and eventually repaired using minr scripts.
Stone Maze cannot be found in FFA or the Valley, and has been broken by the removal of Falsebook.
Mineco was originally known as Void42's Jump Map.
Heaven Parkour was broken by the removal of Falsebook, but can still be found above Hell Parkour.

Added to timeline:

Date:

may 1, 2011
aug 1, 2011
~ 3 months and 2 days