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AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
1438460
413966
2

Classic 0.24_SURVIVAL_TEST (16h 54min, sep 1, 2009 y – 17h 12min, sep 1, 2009 y)

Description:

Signs
Added as an entity.
Can be spawned by pressing B.
Can not be edited.
Always say "This is a test of the signs. Each
line can be 15 chars!"
Arrows
Can be shot by pressing Tab ↹.
Took 7 shots to kill mobs. Deal 3♥♥
damage.
Creepers
Are a lot darker than normal.
Return to normal when hit.
Explode on death.
Deal 2♥ to 6♥♥♥ damage upon hit and up to
12♥ × 6 damage upon death in its explosion.
Pigs
Skeletons
Deal 1♥ to 6♥♥♥ damage.
Zombies
Deal 1♥ to 7♥♥♥♥ damage.
Score
Score can only be seen after death.
Killing zombies give 100 points.
Killing skeletons give 100 points.
Killing creepers give 250 points.
Killing pigs give 10 points.
Armor
Visual feature only; provides no protection.
Can only be worn as a helmet or chestplate by
zombie and skeletons.
Particles
Readded sapling particles, although they are
now darker than before
Options Menu
Bobbing and the View Bobbing option added.
3D anaglyph added.
Level size options under "Generate New
Level" are now closer together.
Mobs and players jump back and flash white when taking damage, and have a dying animation.
Enemies fall over when killed.
Human
Changed skin
Can no longer be spawned by pressing G
Controls
Right-click to build and left click to mine.
The player can autojump again.
Block Outline
White block selection box removed
As a result of this, saplings and flowers
no longer disappear if selected in
darkness.
Mushrooms
Brown mushrooms heal 5♥♥♥ when eaten.
Red mushroom deplete 3♥♥ when eaten.
Mushrooms no longer decay in darkness.
World Generation
New level generator.
More cliffs.
Longer and narrower caves.
The deeper down in the world, the bigger
the caves are.
Surface lava is possible, but unlikely.
Performance
Faster Rendering
Bugs
If a creeper blows up a liquid, the liquid will
drop itself.
Cracking animation only shows on one side of
a block.
Skeletons can enter 1-block-high holes.
Invalid value bug.
Arrows do not deal damage after flying for
more than 1 second.
Middle-clicking a block (pick-block) adds it into
the player's inventory even when they do not
yet have that block.
Placing a block at build limit will consume the
block, destroying it without placing anything.
Looking at glass no longer makes glass
textures directly behind it disappear.
Walking on the very edge of a block will cause
the amount of sounds required to play to
build up. Once you stand on a block, those
sounds play every 0.125 seconds.
Removed creative mode.
Removed liquid raising, although sand and gravel will still fall through liquids.

Added to timeline:

Date:

16h 54min, sep 1, 2009 y
17h 12min, sep 1, 2009 y
~ 1 hours