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AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
1438406
413966
2

Classic 0.0.12a (22h 36min, may 19, 2009 y – 22h 46min, may 19, 2009 y)

Description:

Bedrock
Unobtainable to the player.
Initially referred as "unbreakable stone".
Bedrock and the layer above (if at the bottom
of the world) is always dark even if exposed
to the sky.
Cannot be broken, placed against or
otherwise selected.
Water
A type of liquid.
Does not drown the player.
Lava
A type of liquid.
Does not deal damage to the player.
Border
An infinite ocean now surrounds the map.
The player can no longer pass the edge of the
map.
Controls
Pressing F cycles between four levels of
render distance.
Pressing N generates a new level.
Swimming
Only applies to players. Humans move at full
speed in water.
Humans
No longer get reset on level reset, meaning
there is no way to get rid of mobs now
Physics
Water and lava now flow to fill any available
space below or next to it.
With just one water source the entire world
will be flooded.
Water next to lava produces stone.
New Level Generator
Terrain is more messy with more bumps
visible on the surface.
Lakes occur when the surrounding water is at
a higher level than the terrain.
All dirt with access to sunlight will not
become grass upon world generation if
below water level.
Lava lakes also spawn occasionally.
Surface dirt layer is more uniform.
There is almost always a layer of grass with
dirt under it above stone.
Cliff faces can no longer be made of pure dirt
and grass.
Worlds made before this version will receive
a bedrock layer at the bottom of the map and
an ocean surrounding it.

Added to timeline:

Date:

22h 36min, may 19, 2009 y
22h 46min, may 19, 2009 y
~ 10 min