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AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
1437352
413966
2

rd-20090515 (22 h, may 14, 2009 y – 22h 52min, may 15, 2009 y)

Description:

Blocks
Dirt
Stone
Planks
Spawn Human mobs by pressing G.
Block picking using the number keys 1–4.
Support for different block types and dynamic blocks.
Fullscreen mode.
Crosshair (+)
In this version, it was very thin. The graphic
was made thicker in rd-161348.
Physics
Grass exists on dirt while under light.
Grass blocks revert to dirt over time when
they have no light.
Grass blocks revert to dirt when a block
is on top of it.
Grass has to be next to dirt in order for the
dirt to grow grass.
Shadows have been brightened.
Level Generation
Unless a level.dat from an older version is
launched, the world is no longer flat.
Loading a world from older pre-Classic
versions causes all blocks to become stone
Textures
Grass Block
Top Texture is slightly brighter.
Grass Blocks now have side and bottom
textures, rather than the same texture on
each side.
Changed texture of Cobblestone.
Blocks
Removed the ability to place Grass Blocks
legitimately.
Movement
Moving is much slower when in midair.
Changed Player's physics. Now they can
jump farther, walk and fall faster.
Mobs
Reduced the number of humans who spawn
from 100 to 10
Humans who fall below y level -100 are now
removed from the world
Humans now appear darker when in shade.

Added to timeline:

Date:

22 h, may 14, 2009 y
22h 52min, may 15, 2009 y
~ 24 hours