Dagon (oct 9, 2016 – 3h 25min, may 9, 2024 y)
Description:
My current 3D engine. It is written in D and based on OpenGL 4.0. Initially it started as a fork of DGL, but later was rewritten from scratch to support deferred rendering and other modern rendering techniques.
https://github.com/gecko0307/dagon
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My 3D Engines
I'm an indie game developer and Open Source enthusiast. I'm ...
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