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Phantom3D (dec 9, 2009 – sep 5, 2011)

Description:

My old C++ game engine. This project was not successful at all, but taught me many important things about application architecture. Some of it's code was later ported to D and became part of Sparx, DGL and dlib.

https://xtreme3d.ru/phantom3d.html

Added to timeline:

Date:

dec 9, 2009
sep 5, 2011
~ 1 years and 8 months