Phantom3D (dec 9, 2009 – sep 5, 2011)
Description:
My old C++ game engine. This project was not successful at all, but taught me many important things about application architecture. Some of it's code was later ported to D and became part of Sparx, DGL and dlib.
https://xtreme3d.ru/phantom3d.html
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My 3D Engines
I'm an indie game developer and Open Source enthusiast. I'm ...
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