33
/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
May 1, 2025
Public Timelines
Menu
Public Timelines
FAQ
Public Timelines
FAQ
For education
For educational institutions
For teachers
For students
Cabinet
For educational institutions
For teachers
For students
Open cabinet
Create
Close
Create a timeline
Public timelines
Library
FAQ
Edit
Download
Export
Duplicate
Premium
Embed
Share
Philia/ The Lost Guardian
Category:
Other
Updated:
20 Mar 2019
0
0
550
Contributors
Created by
Jack Paddock
Attachments
Comments
ANET, His, Bib
By
Jack Paddock
2 Mar 2020
0
0
544
New timeline
By
Jack Paddock
11 Jun 2019
0
0
154
Events
El emerges out of chaos. He begins the separation process, creating Hadad, his firstborn.
All seven of the principal gods are created: El, Enil, Hadad, Shalim, Shammash, Anat, and Sin. That same year, Shalim grows a tree, which is killed by Anat, creating Mot, the first god with a function.
After years of chaos, a hierarchy among the eight deities is established, El at the top with Hadad as his second in command. Shammash is gifted the position of third in command. Mot is given last in priority. Each god is given their own habitation in the celestial realm.
Anat and Enil begin to bicker. This conflict escalates into a war in the Celestial realm between the two deities. The conflict escalated to such an extent that Sin’s abode is damaged. Sin petitions El to have the remaining chaos be formed into an arena away from the celestial realm to avoid such destruction in the future. El obliges, creating Kothar out of some of the chaos to head the project. Shammash, hoping to avoid conflict en toto, writes the Code of Shammash, later known as the Code of the Sun Di
Shammash enters the under construction arena, setting some grass and wood on fire, accidentally creating Ishat and Moloch.
Kothar finishes the arena. Shalim, liking immensely the look of the place, petitioned El for territory and sovereignty over the ground of the arena. This sparked all of the gods wanting to claim a piece of the place and, ironically, led to a war among the gods for the place. Shammash, removing himself from the conflict, revised his law.
Anat creates from the molten rock and crystal a new race of beings as soldiers for the war known as Elim. Elim are not immortal, but they live for around 10,000 years.
The war among the gods comes to a close. El adopts Shammash’s code as the rule for the gods. Each of the gods are given functions: Enil begins with earth, but is ultimately driven to the sea by Shalim. Shammash takes the sun and heat, Sin becoming master of cold, Hadad master of rain and lightning, and El master of air. Anat and Mot are left out. Ishat and Moloch co-reign with Shammash. Kothat, not given a position, continues to expand his disk. As the first act in the new peaceful order, mankind is c
Men begin to covenant with the gods. Different allegiances begin to form amongst the humans depending on which god they follow and/or descend from.
The Elim attempt to sway the humans against the gods, feeling as if they were discarded tools. Not all of the Elim feel this way. A rift begins to form.
El appoints certain of the Elim to judge status over the others in the celestial realm. These judges, known as the Annunaki, are succeeded heigharchally.
The first human kingdom, Edia, is established in the south loyal to the goddess Anat. The kingdom allowed for all the races, but one ideology. Shammash advises Anat to intervene, but she quite enjoyed the tension it caused. When Shammash petitioned El, Hadad, who was also present, demanded no steps be taken despite the Sun Disk Code.
The children of Enil migrate to the sea, beginning to form tribes in various regions of the sea loosley united under a single ideology. This one was racially specific. The children of other gods were relegated to the countryside as farmers and fishermen.
The rift in the Elim becomes too great, and a war in the Celestial realm and on Earth erupts between the opposing factions: pro-god and anti-god. The gods themselves (who hadn’t really been paying attention up to this point) didn’t know what the fuss was about and stayed out of it. The humans were also not settled in the regions of Earth the Elim were fighting, so they stayed out of it too.
The tribes of the children of Enil unite under one monarchy under the leadership of Doloma the Wise. The kingdom Tillia is established, Enil divinely sponsoring the state.
The conflict among the Elim comes to an end. Only twelve from the anti-god faction survive, labeling themselves the Kami. They go into exile. The others, fearful their progeny will revolt as well, seclude themselves. These become known as the Aeneid.
Anat commands the leader of Edia to attack Tillia. The leader, Shena, refuses, wanting to a cultivate peace. In response, Anat strikes out herself, killing Doloma. His son, Rebojam, succeeds him and attacks Tillia.
Tillia falls, Edia cementing itself as the chief power. Enil complains to El regarding the slaughter of his children. El summons Anat to the foreground, inviting Shammash to levy judgment against the goddess. Shammah, in the application of his Sun Disk Code, reduces Anat back to chaos. He then sends Moloch to slaughter all her children, who’ve, with the death of their goddess, lost their abilities. Edia continues on, but is severely weakened. A rift forms between El and Hadad and the rest of the gods
The monarchy in Edia is overthrown by insurgents who differed with the Code of Anat. The kingdom splits into two primary city states based on the two ruling families: Jama and Esob. These two remain at peace for a time.
The Aeneid discovers how to draw upon the remaining chaos in the universe creating magic.
Esob collapses from the inside, half the state leaving and creating the northern state of Ishack.
The children of Enil begin to establish some of their old city states. Tensions exist with all of these underwater states, especially Jama, which is closest to the ocean.
The Kami establish a society in the North West of Philia, secretly continuing to conspire against the gods.
The sons of Sin migrate in mass to the northern kingdom of Ishack during one summer. The added numbers boosts the power of the city.
The children of Sin begin exploring the far north of Philia. The first expedition is launched. Ishack begins to discourage exploration for fear that their power will decrease with their population.
Jama begins to grow wary of the closest underwater city state. A small skirmish takes place between civilians where, though no one was killed, the Jamians felt dishonored. The state protested the Jamians were in their territory. Tensions are high.
Esob begins supplying the children of Sin with supplies to migrate northward, angering Ishack and prompting a strict vetting process of emmigration. Protests erupt, met with marshall law.
The remaining nomadic peoples protest outside of Ishack, prompting them to slaughter the rest of the children of Sin within the city as an act of desperation. Sin himself appeared to avenge his children, freezing everyone and everything within a mile of the city, protesters included. El condemned Sin for his intervention, but Shammash commended him.
Enil, seeing the situation between Jama and his children growing more dire, decides to intervene. Instead of killing, he attempts to serve as mediation, knowing his own children are within the walls of Jama. A compromise it met, and the city state moved deeper into the sea further from shore.
The children of El attempt to establish their superiority. Known as The Cult of El, they begin to gain influence among the nobles of Esob, and, to a lesser extent, Jama.
A coup is launched in Esob that cements The Cult of El’s power. This immediately creates tension between Esob and Jama. No one dared attack the other openly for fear of divine retaliation.
The Cult of El comes to power in Jama with massive resistance. Before the gates can be sealed, a coalition led by the sons of Shammash flees the city.
The coalition, after crossing the continent to the South East, establish a small town in the grassy plains. Shammash, behind the back of El, delivers his Code to the coalition. From here, the coalition begins to grow.
The first law against the children of Shalim is passed in Jama, taking away their ability to migrate freely though town. It turned the rest of the races against them.
Jama and Esob merge under one flag, creating Jeru.
Jeru implements a reeducation program to instill in the children the ideology of El.
Jeru passes more laws that push up the children of El.
Jeru enslaves the children of Shalim.
By now, all races other than the children of El and Hadad are enslaved. The conquests of the nomadic peoples begin swiftly with a strategy that keeps the peoples from alerting one another.
Jeru officially renames itself Ella.
Ella reaches the borders of the lairs of the Kami. The Kami, in response, massacre the legions of soldiers approaching. The smoke is visible to some more of the families in the West, who, being alerted to the invading forces, begin to form a confederacy of families.
The confederacy is pushed back far into the west, the war coming to a stalemate there. In the East, contact with the Coalition of Shammash is made. The children of Shalim among them form a wall around their town, constantly upholding it to withstand Ellite invasion. With none gaining ground, the war ends.
The coalition of Shammash expands to the coast, making contact with more of the city states on the coast. They get along well, applying the Code of Shammash and Enil’s Compromise, which has, at this point, taken on a life of its own among the children of Enil.
The Confederacy in the West falls and scatters.
The gods hold a council to determine whether or not to do something regarding Ella. Shammash advocates intervention. Hadad and El overrule him and the rest of the gods who see the obvious favoritism at play. Ultimately, nothing is decided.
Mot begins his master plan to destroy the gods.
Shammash learns of the plot to overthrow the gods. He keeps it to himself.
Enil journeys down to Philia to help unite Tillia once more under one banner. He creates it so that there’s no king, but an assembly of elected representatives.
Sin discovers some of his children are still alive in the far North, completely disconnected from society at large. Living in tribes, Sin creates ice laden landscapes so cold that only they can withstand them.
A massive slave revolt among the children of Shalim disrupts Ella. The children of Shalim kill everything they can see.
After thousands of years of slavery, the children of Shalim overthrow Ella and establish the new kingdom of Voltia. The children of El and Hadad migrate East to the Coalition of Shammash, who accept them in.
A child of Sin ventures into the northern regions where the children of Sin reside. He, confused about their language, calls them Englites. Hence, their tribes were known then collectively as Engla.
Shammash begins to make more appearances in the region between Voltia and the Coalition of Shammash, the area the children of El and Hadad currently reside. He delivers to them an edited version of the code he delivered to his coalition.
El and Kothar begin to bicker as to the usefulness and purpose of Philia, El proposing they use it as they’d intended when it was created. Shalim protests strongly. Shammash holds his peace. Enil was still on Earth.
A group of Voltians, disenfranchised with the current tensions with the neighboring children of El, group with two families from each lineage and move to an island South of the Shammash coalition known as South Voltia.
Mot creates the shades from his blood, the first twelve becoming Hamartia. Wars with the shades begin with the destruction of El and Hadad by the power of Mot and his Hamartia. Shammash calls upon the gods to turn to the humans for help. The 1st Shade War Begins.
Shammash sends Moloch, who slaughters the children of El and Hadad present in the region between (North) Voltia and the Shammash coalition. This massacre is later blamed on the shades. Only those in South Voltia remained and were hidden.
The 1st Shade War ends with the attempted integration of Shades and Humans into society.
The 2nd Shade War begins.
During the 8th Shade War, the Kami kidnap Kothar and hook him up to a contraption that drains him of his godly essence. They use the essence of create a field of energy to surround the disk they could use to destroy the gods themselves. This backfires spectacularly, as humans begin to sense and harness it.
The Kami turn on and kill each other under the influence of one Kami named Sido. Sido convinces another Kami, Zento, to absorb the essences of the other Kami through machinery. He does so.
The Industrial Revolution hits Voltia, which begins to spread its tech through all of Philia.
The End of the 24th war with the Battle of Joan and the Establishment of the Divine Kingdom. The Guardians are Established. The Shammash coalition is renamed Lokia. Tillia is fully unified. The Shades are banished to the far west past the newly created great divide. With Shammash now in power and his Law established, he calls the gods to withdraw.
Englite Guardians (only 3 exist) were fought for among the tribes (about 17 major tribes and 22 minor) of Engla. Joan (a guardian and hero of the battle of Joan) is killed in an invasion of her tribe (the Yeshu) by a rival tribe (the Eallu). War erupts among the tribes over this, largely ignored by the modern nations. Refugees pour into northern Lokia.
The wars among the tribes end: 7 major tribes remain, 13 minor. The Englite Unification movement begins to take a foothold in hopes of avoiding such a massacre again.
Englite tribes unified under a single tribunal government whilst maintaining tribal identities. The Guardians loyal to that tribunal.
The Sun Disk Reformation begins, banning all electric powered technology from Lokia.
A famine hits Lokia.
Lokia claims all land territory East of Voltia and South of Engla. The territory includes Tillian holy sites. Tensions rise as the hungry Lokians try to use what land they can around those sacred sites.
Small battles begin to take place along the disputed territory, both sides attempting to maintain deniability.
Kilo Kelley Born.
Lokia invaded by Shades.
Kilo and Michael Fight in the School Yard over a boy named Isaiah
Ei Invaded by Mot Sympathizers
Coalition of Mot Sympathizers Begins
Kilo's would be Uncle killed during a battle against Tillians.
The Kelleys Migrate to Lokia
Kilo's father marries Kilo's mother, a Lokian ambassador to Engla.
Wyatt Forbes Born
Kia de Fleur Born
Wyatt Selected as a guardian of Lokia, the princesses royal escort.
Wyatt is betrayed by Kia and presumed dead at the hands of the shade Galva.
Kia returns to Lokia with the story of Wyatt betraying her.
Lokia blames the Tillians and Voltians for the kidnapping, declaring war on the kingdoms. The ministry of education established in Lokia.
At he Second Battle of Sola, Lokians take more of the east coast. Ana Ran establishes a name for herself and is named captian of the royal guard.
Christopher finds an unconscious soldier in a stream. He has no memories, but is named Henry by Christopher.
Martinez repels a squadran of Tillians attacking his village.
Chrisopher kicked out of school.
Christopher saves the governor and his family from rioters
Christian slaughters the man who claims a right to the Lokian throne, along withhis progeny.
Luna Jacobs born
Christopher Kissle Born
Christian Ven Born
Grace Goodwin Born
Kilo, Grace, and Malik join the royal Guard
The Ali's are killed.
Malik Ali Born
The Ali's move from the royal city to Ei.
Malik lays his parents to rest.
Christopher, Christian, Henry, Luna, Malik, Grace, and Kilo meet Martinez at the gates of the royal city.
Kilo, Malik, and Grace inducted int the royal guard.
A tournament is held between the squadrens.
The Shades invade the Royal palace with help from the children of Ishat and Moloch.
Christopher is killed by the shade Mauva. Malik is killed. Jackie is killed.
Princess Kia, Henry, Grace, and Martinez are sent to recover the Lost Guardian's Kaioche crystal.
The Group leaves the Royal City.
The Group reaches the Dark Forest.
The group crosses into Voltian territory.
The group is given fast transport to the nearest voltian city.
The Group is found out very quickly and is brought before the governor of the city.
The Group is released but barred from entering any Voltian city from then onwards.
With Voltian transport, the realm of the Kami is reached by the Group.
The Group is woken up by Siddo calling to them. Only Kilo and Martinez wake.
The rest of the group meets Siddo, who asks them to find Zento.
Zento is found and delivered. Siddo reveals the location of the Kaioche crystal.
The Group arrives in Engla.
Galva is confronted. Henry's memories return. Kia, Kilo, Grace, and Martinez escape through the catacombs of the church.
The group is brought before the tribunal to discuss the proper course of action.
The Group returns to the Royal City, hailed as heroes of Lokia.
Kilo, Grace, and Martinez leave Lokia.
Henry flees to Tillia
About & Feedback
Terms
Privacy
Library
FAQ
Support 24/7
Cabinet
Get premium
Donate
The service accepts bank transfer (ACH, Wire) or cards (Visa, MasterCard, etc). Processed by Stripe.
Secured with SSL
Comments