nov 18, 2015 - VR makes a comeback
Exponential improvements in processing power (doubling every 18 months) are enabling the creation of highly lifelike graphics and 3D environments. At the same time, faster broadband is opening up new frontiers in cyberspace, allowing the development of Web 3.0 – the next generation of Internet. This is being combined with developments in on-person hardware, creating renewed interest in virtual reality.* Having been something of a gimmick in the 1980s, it is now becoming a serious tool for business, leisure, education and training. Much of the content in these 3D environments is user-generated, with online communities for sharing and exchanging virtual objects, buildings, avatars, etc. Among the hardware configurations to emerge is a circular treadmill-like interface, allowing players to move freely and naturally in all directions.
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