30
/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
April 1, 2024
9212491
878239
2

apr 13, 2020 - Player Faction Update

Description:

- Fixed models for the Marlin, Mako, and Mako Mk II which were missing a right-rear wedge
- Fixed an issue where beam lasers could appear to shoot into stations from the outside
- Fixed an issue where engine trail aesthetic previews did not show up correctly
- Fixed an issue where the Rescue Operation description referenced drones
- Fixed an issue where some mission descriptions would get cut off if they were long
- Fixed an issue with abuse of the unstick system
- Fixed an issue where hyperlanes on the map were too dark
- Fixed an issue where ships with turrets would fail to warp after aligning
- Attempted fix for servers not showing up in transfer terminal (more stable, not fully fixed)
- Changed the coloration of several ship models when skins are applied
- Changed the player tag list to be alphabetized by name
- Buffed repeater turret rate of fire, laser speed, and turn rate
- Renamed the Factions screen in the assets menu to Standing
- Overhauled vehicle gear collisions to hopefully prevent ships from getting stuck in the floor
- Overhauled ship spawning to be more efficient
- Added the Stratos and Liberty as selectable ships in aesthetic previews
- Added a despawn button for ships which are already spawned
- Added a rate limit to ship spawning (max once every five seconds)
- Added a notification when a player tries to add more player tags than the limit
- Added player faction system (currently locked to staff for testing)

Added to timeline:

18 days ago

Date:

apr 13, 2020
Now
~ 4 years ago