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jun 22, 2019 - Alpha v4

Description:

-----Major Additions-----

-Added six factions for players to align themselves with or against: Lycentian Federation, Foralkan Empire, Kavani Mandate, CoreSec, Trade Union, and Syndicate. Gaining standing with a faction will unlock exclusive weapons, ships, and titles.
-Added new NPC ships:
--Trade Union and Syndicate freighters, which roam systems and sell limited quantities of discounted and rare goods.
--Faction fleets for the Lycentians, Foralkans, and Kavani, consisting of cruisers and fighters which will engage other faction fleets if they cross paths. These powerful fleets can also be attacked by players.
-Added wandering NPCs to space stations. Most NPCs currently cannot be interacted with, but in the future they will provide missions and be available for small talk and minigames.
-Added five new Ventures to the game: Explorer, Hunter, Pirate, Tycoon, and Miner. Each venture has five tiers of mastery that will grant the player a title when reached.
-Added a Mission system that will allow players to complete missions for factions and NPCs. Currently, the only implemented mission is the onboarding tutorial.
-Added a trading system that allows players to securely trade items and credits with each other.
-Added five new Core systems; one for each new faction introduced to the game.

-----Additions-----

-Added Faction screen to game menu allowing players to track their standing with factions
-Added Career screen to game menu that lets players set a title, view their stats, and view their progress in Ventures
-Added Mission screen to game menu that allows players to view their active missions
-Added Shop screen to game menu that allows players to preview and purchase aesthetics for their ships
-Added Elite and Advanced drone turret variants
-Added three new purchasable ships as faction rewards for the Lycentians, Foralkans, and Kavani
-Added purchasable faction-specific weapons for the Lycentians, Foralkans, and Kavani
-Added benches to observation decks
-Added the ability to sit down on benches
-Added the ability to walk (hold CTRL)
-Added licensing info and FAQ to Help tab in the game menu
-Added billboards to the outside of commercial and industrial stations
-Added three new station centers: one-, four-, and five-module variants
-Added faction field offices where faction salvage can be turned in and rewards can be purchased
-Added beam turrets used by drone frigates, drone turrets, and faction cruisers
-Added the ability to use the safest route when setting a destination
-Added quick-clear button for clearing the current destination
-Added “runway” lights to the exterior of docking bays
-Added the ability to cancel warp by pressing X
-Added player immunity from NPCs for a short window after exiting warp
-Added “dog tag” items for factions that can be turned in to faction field offices for standing
-Added warp in and warp out visual and sound effects for other ships
-Added two new combat music tracks
-Added new player interaction context menu
-Added new “visited systems” coloring option on the map screen
-Added the ability to turn off political borders and region names on the map screen
-Added new sound effects for warp disruption fields and mines
-Added new notification icons and sound effects

-----Changes-----

-Changed the cloning sequence screen to be way better
-Moved game settings into gear menu
-Replaced drone core icons
-Changed terminal and ship tracker icons
-Doubled the size of nebulae
-Increased height of terminal UI
-Changed character appearance to be randomized on first spawn
-Improved NPC combat intelligence and performance
-Changed player natural healing rate
-Removed default Roblox loading screens and added custom ones
-Changed larger NPC ships to drop better loot
-Changed explosion effects to have variable sounds and sizes based on ship size

-----Fixes-----

-Fixed drone turrets and converted them to use beams
-Fixed warp disruptors, scan probes, and mines from being deployable in warp
-Fixed walking sound to match pace of footsteps
-Fixed upgraded ships from spawning with original shield stats
-Fixed respawning when dying in the Citadel
-Fixed player rotation being incorrect while inside cloning tubes
-Fixed NPC ship idling jankiness
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Starscape Timeline
Created by

Citadel Link
⟶ Updated 2 Jul 2022 ⟶ List of edits
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Added to timeline:

18 days ago

Date:

jun 22, 2019
Now
~ 4 years and 10 months ago