jan 1, 1993 - FNaF 1 Gameplay
Description:
You play as Mike Schmidt, the night guard at the fictional Freddy Fazbear's Pizza restaurant. The objective of the game is to survive a whole shift, which lasts from midnight to 6 AM (several minutes in real-time) while avoiding the four animatronics who roam the restaurant after hours. Mike is forced to spend each night in the security office, which serves as a base of operations. The player has a Monitor to their disposal to scroll through the security cameras and see where the animatronics are, although the cameras are grainy and poorly lit, and the camera in the Kitchen only provides an audio feed.
The animatronics each have unique movement patterns, and will attempt to get inside the Office through one of two hallways on either side of the room. The player can activate Hall Lights to check if an animatronic is outside, and shut either of the two Doors to keep animatronics out. However, the player has limited Power each night, which is displayed via a percentage in the bottom-left corner of the screen. Power will drain over time, although using the Monitor, lights and doors will consume more power, and if the player runs out, all of these features will de-activate for the rest of the night. Freddy himself will then appear in the Office, eventually attacking unless the clock hits 6 AM first. If an animatronic does enter your office, it results in them jumpscaring the player and taking you to the Game Over screen, before we are brought back to the title screen.
The game's main campaign is split into five increasingly difficult levels, or "nights". Finishing Night 5 will complete the story and unlock an extra-challenging Night 6, and clearing that will unlock a customizable Night 7 that allows the player to adjust each animatronics' difficulty.
Added to timeline:
Date: