nov 1, 2017 - Star Wars Battlefront II
Description:
In November 2017, the game received unfavorable critical attention when its loot box monetization scheme during its open beta period was revealed, which many felt was a "pay-to-win" scheme since some loot box rewards directly influenced multiplayer gameplay. Electronic Arts revisited the loot box approach prior to launch to address those concerns. Just before the game's full launch, it was revealed that many of the playable heroes in the game would be locked until the player had earned enough in-game credits over time, or spent money on microtransactions to unlock them faster, further raising player criticism. Electronic Arts attempted to justify the change on the game's subforum at Reddit but it was met with outrage, making that comment the most down-voted Reddit post of all time. Hours before the game's release, EA temporarily disabled all microtransactions for the game to review concerns by players and rework these in-currency systems after launch.
https://kotaku.com/a-guide-to-the-endless-confusing-star-wars-battlefront-1820623069
Added to timeline:
Date:
~ 6 years and 6 months ago