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April 1, 2024
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jun 4, 2017 - v0.6.0

Description:

# Levelgen Overhaul

The level creation algorithm overhauled!
- Levels are now much less box-shaped
- Sewers are now smaller,caves+are now larger
- Some rooms can now be much larger than before
- Added 8 new standard room types, and loads of new standard room layouts Reduced number of traps in later chapters

# Light Source Buffs

- Light sources now grant significantly more vision
- Light from torches now lasts 20% longer
- Slightly increased visibility on floor 22+
- Floor 21 shop now sells 3 torches, up from 2

# Food Buffs

- Meat and small rations are 50% more filing
- Pasties and blandfruit are 12.5% more filling

# Tier-5 Weapon Buffs
- Greataxe base damage increased by ~22%
- Greatshield base damage increased by ~17%

# Enchant and Glyph Balance Changes

- Vampiric enchant lifesteal reduced by 20%
Lucky enchant rebalanced:
- now deals 2x/0x damage, instead of min/max base chance to deal 2x increased by ~10%
Glyph of Viscosity rebalanced:
- proc chance reduced by ~25%
- damage over time reverted from 15% to 10%
- Glyph of Entanglement root time reduced by 40%
Glyph of Potential rebalanced:
- self-damage no longer scales with max hp
- grants more charge at higher levels

# Misc Changes

- Visiting floor 21 before completing the imp quest no longer prevents his shop from spawning
- Floor 2 entry doors are now only hidden for new players
- Falling damage tweaked to be less random
- Resume indicator now appears in more cases

Added to timeline:

20 Feb 2020
0
0
252
Shattered Pixel Dungeon Changes Timeline

Date:

jun 4, 2017
Now
~ 6 years and 10 months ago
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