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aug 1, 2015 - IP Yuk-Yiu, S4S: S for Sisyphus

Description:

A contemporary update and a creative reworking of Albert Camus’s “The Myth of Sisyphus”, S for Sisyphus is an experimental video game project aiming to explore action, meaning, and human intentionality via a simple animated and playable experience. It consists of two related but standalone versions: S for Sisyphus ¬ (playable version) and S for Sisyphus ∞ (screening version), each articulates the theme of the work with a slightly different accent and experience.

In the playable version, the player is confronted with a cube, and is left with the choice of a single action in the game world: pushing the cube forward in an endless horizon, or else ending the game by taking the character’s life. The player has the choice to experience from four different perspectives: the Player, the Cube, the Other and the Anonymous God, as the action unfolds.

Added to timeline:

Date:

aug 1, 2015
Now
~ 10 years ago

Images:

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