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sep 9, 2011 - Lighting - Beta 1.8 Unknown

Description:

Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.

Day/night cycles no longer require chunk updates and is a smooth transition.

Artificial light now gives a very subtle "flicker."

Added void fog, which increases darkness at extreme depths.

Added to timeline:

Date:

sep 9, 2011
Now
~ 14 years ago