oct 1, 1997 - Sequel Work
Description:
-Taken from old SRB2 webpage-
Around October of the same year, work on Sonic Doom 2 was started. This time Tails and Knuckles were on your side, and it was up to you to stop Eggman. Aimed to be a 'Total Conversion', it included over 25 levels, all based on ones from previous Sonic games. Adding DeHackEd patches and even a little bit of source code modification, progress continued until November 1998. SSNTails wanted to do more with it, such as include original Sonic-style gameplay, but couldn't find a C/C++ programmer that was willing to help.
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