feb 9, 2024 - SKYGHOST Investigation Log:
February 9th
Description:
"Alright, so I'm kind of running out of ideas, um... Though I've been thinking back to Interloper 8 -- Not mine, I mean, Entity Capture, uh... and how he was kind of in a similar situation to us, you know, something about dealing damage can make them more active? Uh... I-- From a technical perspective, it might make some sense. Because, in the Source Engine, there are various entities where they actually can react to damage by, like, triggering events and executing themselves, so it's not out of the question. But the problem is there's only a single weapon in this mod; the, uh... 'ripoff physics gun'. So we can't, like, shoot it or anything. Uh... And the map is also just the benchmark map, so there's no damage triggers. Um... ent_fire may or may not be working, eh... we might have broken it? I-I've tried, it's not really doing anything, so I'm curious if anybody has some good ideas for doing some damage testing. Let me know."
-Nate Taube
Added to timeline:
Date:
~ 2 years and 3 months ago
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