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May 31, 2026
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feb 24, 2026 - Big update of the economy system

Description:

Several new features, some inspired by systems used in earlier periods of Inostropian history, were introduced to create a more stable and effective economy. The first major change was that the Inostropian Denarius became uncraftable. This measure was implemented to prevent players from mass-producing currency and thereby causing inflation or making money effectively worthless. A salary system was also introduced. Every player could receive a salary once per hour, with each player having their own individual timer. The remaining time until the next salary payment was displayed on the left side of the screen. Another important addition was the creation of a Central Bank. Players could visit the bank to claim their salaries once their timer reached zero. The bank also introduced personal account balances, allowing players to deposit and withdraw money. The amount stored in a player's account was likewise displayed on the left side of the screen. At the same time, the texture of the Denarius was significantly improved, giving the currency a more distinctive and professional appearance. From that point onward, money could only be obtained through legitimate economic activity. The primary sources of income became salaries, trade with other players, and rewards for completing tasks such as participating in military training sessions or assisting with major construction projects. This transformed the Denarius into a controlled and valuable currency, strengthening the overall economy of the Inostropian Republic.

Added to timeline:

10 hours ago
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2
8223

Date:

feb 24, 2026
Now
~ 4 months and 14 days ago