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FAQ

may 11, 2006 - May 11th, 2006 Thread Activity

Description:

fstacxx: "can someone explain to me what u guys mean by 'type'?"

"Judith Mossman": "to answer your question, we consider there's 5 types of demos being generated
TYPE 1 is the demos where the character flips out and spins around wildly for a second or two. these are the most common, about 80% of them are like this

TYPE 2 is when the characters get stuck in the walls (like the one above) they are longer than type 1 but a bit more uncommon

TYPE 3 is the random gameplay demos where the character runs around and shoots randomly. they are very long

TYPE 4 are the regular gameplay demos, probably testing or debugging that was in the game to begin with or demos built in to showcase the game. these ones are the most normal

TYPE 5 are the weird first person ones that look like they're from the eyes of an NPC but during a creepy cutscene. we think the cutscenes are randomly generated hence why they seem so weird"

Unknown User: "0.o can't believe u guys are still going at this. I seriously don't understand anything ur talking about"

Unknown User: "did u guys ever figure out where these are coming from?"

<s.t>Jman: "Last theory fell apart so we really have no idea lol"

"Judith Mossman": "no we don't know yet also Jman nice find, tho it makes me think we'll probably never get a demo as crazy as spookycoast and misty... this takes wayyy to long"

<s.t>Jman: "yeah, I'm still sticking to my guns that this is somehow related to how they trained half-life 2's AI to react to all sorts of situations (like how combine soldiers learn how to fight headcrabs and fast zombies and gordon) I wonder if there is somehow we can get it to make a demo in a custom scenario, or if this is related to some leaked test maps?"

"Wallace Breen": "it's possible, my theory is that I think it's supposed to be loading some kind of diagnostic map (like css and soundtest) but since they're long gone it's loading these instead? in fairness we only have like 7 of these tops, there could be only a dozen or so cutscene demos meant to test things in game"

Added to timeline:

Date:

may 11, 2006
Now
~ 20 years ago