33
/ru/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
3358653
876110
2

- Ensure fluidity, natural transitions, and overall coherence. - Implement Level of Detail (LOD) settings for dynamic adaptation based on camera distance. - Optimize skeletal meshes and rigging for improved performance without compromising quality. - Utilize Unreal Engine's facial animation tools for seamless integration. - Implement facial animation Blueprints for dynamic control over expressions. (15 март 2024 г. – 31 март 2024 г.)

Добавлено на ленту времени:

23 янв 2024
0
0
160

Дата:

15 март 2024 г.
31 март 2024 г.
~ 16 days