Classic 0.24_SURVIVAL_TEST (16 ч 54 мин, 1 сент 2009 г. – 17 ч 12 мин, 1 сент 2009 г.)
Описание:
 Signs
   Added as an entity.
   Can be spawned by pressing B.
   Can not be edited.
   Always say "This is a test of the signs. Each 
    line can be 15 chars!"
Arrows
   Can be shot by pressing Tab ↹.
        Took 7 shots to kill mobs. Deal 3♥♥ 
        damage.
Creepers
   Are a lot darker than normal.
          Return to normal when hit.
   Explode on death.
   Deal 2♥ to 6♥♥♥ damage upon hit and up to 
   12♥ × 6 damage upon death in its explosion.
Pigs
Skeletons
    Deal 1♥ to 6♥♥♥ damage.
Zombies
   Deal 1♥ to 7♥♥♥♥ damage.
Score
   Score can only be seen after death.
   Killing zombies give 100 points.
   Killing skeletons give 100 points.
   Killing creepers give 250 points.
   Killing pigs give 10 points.
Armor
   Visual feature only; provides no protection.
   Can only be worn as a helmet or chestplate by 
   zombie and skeletons.
Particles
    Readded sapling particles, although they are 
    now darker than before
Options Menu
    Bobbing and the View Bobbing option added.
    3D anaglyph added.
    Level size options under "Generate New 
    Level" are now closer together.
Mobs and players jump back and flash white when taking damage, and have a dying animation.
Enemies fall over when killed.
Human
    Changed skin
    Can no longer be spawned by pressing G
Controls
   Right-click to build and left click to mine.
   The player can autojump again.
Block Outline
      White block selection box removed
            As a result of this, saplings and flowers 
            no longer disappear if selected in 
            darkness.
Mushrooms
   Brown mushrooms heal 5♥♥♥ when eaten.
   Red mushroom deplete 3♥♥ when eaten.
   Mushrooms no longer decay in darkness.
World Generation
   New level generator.
       More cliffs.
       Longer and narrower caves.
           The deeper down in the world, the bigger 
           the caves are.
       Surface lava is possible, but unlikely.
Performance
   Faster Rendering
Bugs
   If a creeper blows up a liquid, the liquid will 
   drop itself.
   Cracking animation only shows on one side of 
   a block.
   Skeletons can enter 1-block-high holes.
   Invalid value bug.
   Arrows do not deal damage after flying for 
   more than 1 second.
   Middle-clicking a block (pick-block) adds it into 
   the player's inventory even when they do not 
   yet have that block.
   Placing a block at build limit will consume the 
   block, destroying it without placing anything.
   Looking at glass no longer makes glass  
   textures directly behind it disappear.
   Walking on the very edge of a block will cause 
   the amount of sounds required to play to 
   build up. Once you stand on a block, those 
   sounds play every 0.125 seconds.
Removed creative mode.
Removed liquid raising, although sand and gravel will still fall through liquids. 
Добавлено на ленту времени:
Дата:
16 ч 54 мин, 1 сент 2009 г.
17 ч 12 мин, 1 сент 2009 г.
 ~ 1 hours