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Research terrain heights (0 ore 49 min, 30 ottob 2017 anni – 2 ore 46 min, 10 nov 2017 anni)

Descrizione:

Research has been performed to learn about Unity mesh generation, vertices, triangles, UV-mapping and other subjects needed to procedurally generate deformed quads for the terrain heights.

Aggiunto al nastro di tempo:

31 gen 2018
0
0
2598

Data:

0 ore 49 min, 30 ottob 2017 anni
2 ore 46 min, 10 nov 2017 anni
~ 11 days