33
/es/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
3358653
876110
2

- Ensure fluidity, natural transitions, and overall coherence. - Implement Level of Detail (LOD) settings for dynamic adaptation based on camera distance. - Optimize skeletal meshes and rigging for improved performance without compromising quality. - Utilize Unreal Engine's facial animation tools for seamless integration. - Implement facial animation Blueprints for dynamic control over expressions. (15 mar 2024 año – 31 mar 2024 año)

Añadido al timeline:

23 ene 2024
0
0
160

fecha:

15 mar 2024 año
31 mar 2024 año
~ 16 days