Phantom3D (9 dic 2009 año – 5 sept 2011 año)
Descripción:
My old C++ game engine. This project was not successful at all, but taught me many important things about application architecture. Some of it's code was later ported to D and became part of Sparx, DGL and dlib.
https://xtreme3d.ru/phantom3d.html
Añadido al timeline:
fecha:
9 dic 2009 año
5 sept 2011 año
~ 1 years and 8 months