Research terrain heights (0 h 49 m, 30 oct 2017 año – 2 h 46 m, 10 nov 2017 año)
Descripción:
Research has been performed to learn about Unity mesh generation, vertices, triangles, UV-mapping and other subjects needed to procedurally generate deformed quads for the terrain heights.
Añadido al timeline:
fecha:
0 h 49 m, 30 oct 2017 año
2 h 46 m, 10 nov 2017 año
~ 11 days