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June 15, 2024
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Actualizado 28 abr 2023
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Created by
Imanol Cendejas
List of Edits
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Card's Timeline
By
Imanol Cendejas
1 mar 2023
0
0
157
Modern Table Game Timeline
By
Imanol Cendejas
23 mar 2023
0
0
118
Chess timeline
By
Imanol Cendejas
1 mar 2023
0
0
98
The North American Video Game Crash Timeline
By
Imanol Cendejas
14 abr 2023
0
0
89
Eventos
Nintendo Switch controller (2017): The Nintendo Switch controller, known as the Joy-Con, was a modular controller that could be detached from the console and used independently or attached to a grip to form a traditional controller. It featured motion controls, an IR camera, and HD
Wii remote (2006): The Wii remote was a significant departure from traditional controllers, featuring motion-sensing technology that allowed players to control games through physical movements. It also had a built-in speaker and rumble functionality.
PlayStation 3 controller (2006): The PlayStation 3 controller was similar to its predecessor but added wireless connectivity and motion-sensing capabilities, allowing it to compete with the Wii remote.
Xbox 360 controller (2005): The Xbox 360 controller was an evolution of the original Xbox controller, with improved ergonomics and a redesigned D-pad. It also featured wireless connectivity, allowing for greater freedom of movement during gameplay.
Xbox controller (2001): The Xbox controller introduced the now-standard button layout of two analog sticks, a D-pad, four face buttons, and four shoulder buttons. It was also larger and more ergonomic than previous controllers, making it more comfortable to hold for extended gaming sessions.
PlayStation 2 controller (2000): The PlayStation 2 controller was similar to its predecessor but added pressure-sensitive buttons, allowing for more nuanced control in games that supported it.
Dreamcast controller (1998): The Dreamcast controller featured a built-in memory card and a unique "Visual Memory Unit" that could be detached and used as a portable gaming device. It also featured a large, central analog stick and four face buttons.
Nintendo 64 controller (1996): The Nintendo 64 controller was one of the most unique controllers of its time, featuring a central joystick flanked by three prongs, each of which had an action button. It also featured a trigger button on the back, allowing for more complex gameplay mechanics.
Sony PlayStation controller (1994): The Sony PlayStation controller was the first controller to feature dual analog sticks, which allowed for more precise control in 3D games. It also introduced the now-standard button layout of four face buttons (triangle, circle, X, and square) and shoulder buttons (L1, L2, R1, and R2).
Sega Genesis controller (1988): The Sega Genesis controller featured six action buttons (A, B, C, X, Y, and Z), as well as a directional pad. The controller was designed to accommodate fighting games, which were becoming increasingly popular at the time.
NES controller (1985): The Nintendo Entertainment System (NES) controller was a significant development in gaming controllers, as it introduced the now-iconic directional pad (D-pad). It also featured two action buttons (A and B) and a start button, allowing for more complex gameplay mechanics.
Atari joystick (1977): The Atari joystick was one of the first controllers to become widely recognized and used in the gaming industry. It consisted of a single joystick and one button, which players used to control the on-screen movement of characters and objects.
Paddle (1972): The paddle was a simple dial controller that players used to control the movement of objects on the screen. It was first introduced on the Magnavox Odyssey and was later adopted by other consoles like the Atari 2600.
Joystick (1967): The joystick was the first video game controller ever developed. It was designed for the "Brown Box" (later released as the Magnavox Odyssey) and consisted of a single stick that players used to control the on-screen movement of various objects.
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