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/es/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
April 1, 2024
490937
28104
1

19 h 28 m, 23 jun 2017 año - Server Crash Crisis

Descripción:

Somewhere around 23rd of June 2017 an unknown player or group started lagging the server to an extreme degree. The server was constantly at 2 TPS or lower. After some time, the lag got so bad the server started to crash, to the point where the delay between the server restarting and crashing again was lesser than one minute, making it entirely unplayable. During these brief moments between restarting and crashing, lots of commotion was seen in chat, with it being the only function other than walking that a player could do. The restarts also caused a queue glitch, when if the player joined within the first 10 seconds after the restart, they would be stuck on position number 0 in the queue until they eater logged out or got disconnected.

The glitch was similar to the negative stack size glitch in Minecraft, the same one that allowed the existence of "infinites". The crisis ended when Hausemaster removed the lag machine(s) that were causing it (it's not confirmed, but it's also the most likely of all the options). The crisis was likely caused by 2F4U leaking the exploit in PandaWire that allowed to create extreme lag very easily as well as the way to permanently load chunks without connecting them to the world spawn being discovered by a YouTuber called gnembon_mc

Añadido al timeline:

hace 2 meses atrás

fecha:

19 h 28 m, 23 jun 2017 año
Ahora mismo
~ 6 years and 10 months ago