Phantom3D (9 dez 2009 ano – 5 set 2011 ano)
Descrição:
 My old C++ game engine. This project was not successful at all, but taught me many important things about application architecture. Some of it's code was later ported to D and became part of Sparx, DGL and dlib.
https://xtreme3d.ru/phantom3d.html 
Adicionado na linha do tempo:
Data:
9 dez 2009 ano
5 set 2011 ano
 ~ 1 years and 8 months