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Phantom3D (9 dez 2009 ano – 5 set 2011 ano)

Descrição:

My old C++ game engine. This project was not successful at all, but taught me many important things about application architecture. Some of it's code was later ported to D and became part of Sparx, DGL and dlib.

https://xtreme3d.ru/phantom3d.html

Adicionado na linha do tempo:

Data:

9 dez 2009 ano
5 set 2011 ano
~ 1 years and 8 months