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Research terrain heights (0 h 49 m, 30 out 2017 ano – 2 h 46 m, 10 nov 2017 ano)

Descrição:

Research has been performed to learn about Unity mesh generation, vertices, triangles, UV-mapping and other subjects needed to procedurally generate deformed quads for the terrain heights.

Adicionado na linha do tempo:

31 jan 2018
0
0
2601

Data:

0 h 49 m, 30 out 2017 ano
2 h 46 m, 10 nov 2017 ano
~ 11 days