Research terrain heights (0 h 49 m, 30 out 2017 ano – 2 h 46 m, 10 nov 2017 ano)
Descrição:
Research has been performed to learn about Unity mesh generation, vertices, triangles, UV-mapping and other subjects needed to procedurally generate deformed quads for the terrain heights.
Adicionado na linha do tempo:
TNO Graduation timeline
Data: