15 abr 2021 ano - Developer Insights #9: Orbit Tessellation
Descrição:
KSP Programmer, Johannes Peter, explains a problem that is unique to KSP and that is drawing of accurate orbits regardless of position in the universe. Large distances can tend to cause orbit tessellation or inaccurate representation of a celestial bodies' orbit and location on that orbit. Johannes has a creative solution to this challenge. He also includes awesome visual aids to help explain this process.
Adicionado na linha do tempo:
Data:
~ 4 years and 6 months ago