30
/pt/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
April 1, 2024
2530575
98138
2

9 fev 2012 ano - (1.2.1) 12w06a

Descrição:

Added:
General:
Sounds
Cats now meow, cry, howl, purr and hiss.
Doors make banging sounds when zombies hit them.

Changed:
Blocks:
Doors
Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated.
Placing two pressure plates directly in front of doors and stepping on them will open them correctly.
When stepping on a single pressure plate only the door on that side will open.
When stepping on both pressure plates both doors will open.
Redstone
Can now be placed over glowstone.
Mobs:
General
Added rare item drops for mobs.
Better movement for mobs in water.
Most mobs move slower.
When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs.
Cave Spiders
Now swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
Skeletons
Now have a rare chance to drop a bow or an enchanted bow.
Snow golems
Now takes damage from rain and water.
Villagers
AI has been improved.
Now socialize with each other and passive mobs.
Will go inside shelter when it's raining.
Will run away from zombies.
Zombies
AI has been improved
On hard difficulty and Hardcore, zombies break down wooden doors.
On normal and easy difficulty, zombies attack but will not break down wood doors.
Will now chase and attack villagers.
Will now attack doors when attempting to escape sunlight.
Zombies have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
Zombie pigmen
have a rare chance to drop golden armor, a gold ingot, a golden sword, or an enchanted golden sword.
Now will swim fast in water
General:
Debug keys
Pressing F1 to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation.

Fixed:
5 bugs fixed
Creepers no longer explode after death.
Villagers can no longer open iron doors.
Ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
Cobwebs will prevent the player from receiving fall damage.
Monster spawners now show correct mobs in multiplayer.

Adicionado na linha do tempo:

Data:

9 fev 2012 ano
Agora
~ 12 years ago