9 set 2011 ano - Lighting - Beta 1.8 Unknown
Descrição:
Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.
Day/night cycles no longer require chunk updates and is a smooth transition.
Artificial light now gives a very subtle "flicker."
Added void fog, which increases darkness at extreme depths.
Adicionado na linha do tempo:
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