33
/fr/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
August 1, 2025
3358653
876110
2

- Ensure fluidity, natural transitions, and overall coherence. - Implement Level of Detail (LOD) settings for dynamic adaptation based on camera distance. - Optimize skeletal meshes and rigging for improved performance without compromising quality. - Utilize Unreal Engine's facial animation tools for seamless integration. - Implement facial animation Blueprints for dynamic control over expressions. (15 mars 2024 – 31 mars 2024)

Ajouté au bande de temps:

23 janv. 2024
0
0
160

Date:

15 mars 2024
31 mars 2024
~ 16 days