Research terrain heights (0 h 49 min, 30 oct. 2017 ans – 2 h 46 min, 10 nov 2017 ans)
Description:
Research has been performed to learn about Unity mesh generation, vertices, triangles, UV-mapping and other subjects needed to procedurally generate deformed quads for the terrain heights.
Ajouté au bande de temps:
TNO Graduation timeline
Date: