1 janv. 999 - new year's eve
Description:
you five attended betsy worthington's annual new year's eve party. there you met each other, had some laughs, and discovered the world had an expiration date. and that expiration date was january 1st, 1,000.
the sky split open as soon as the clock rung in the new year and revealed a giant behemoth trapped within a pocket dimension in the sky. the rapture.
you five and betsy ran down the lake dock, held each other's hands, and as your hearts glowed the tear closed.
betsy's utterly brilliant but terribly socially anxious uncle sal (whom she affectionately nicknames "grunkle") leads you down to their study in a bunker underneath their estate. inside the bunker's first room is a wall-to-wall bookshelf full of books and various knick-knacks. In the second room are both of their desks. In the third room is a giant mechanical door with five empty slots in it.
sal explains that the thing in the sky is the rapture--a monster that was trapped there by five magic users at the turn of the millennia. the spell was only enough to last a thousand years. the only way to stop the monster from ending the world was to power the door and destroying the monster before it could destroy the world. you all only had a year to find the five power amulets scattered throughout the faerun, power the door, enter the pocket dimension, kill the monster, and save the world.
what could go wrong?
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