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Category:
Andere
Wurde aktualisiert:
23 Jan 2024
0
0
156
Autoren
Created by
kinanti natya
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Project Preview
By
kinanti natya
17 Okt 2022
0
0
791
KANCIL SERIES DETAIL
By
kinanti natya
18 Mär 2021
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0
639
New
By
kinanti natya
13 Aug 2021
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0
594
the newest
By
kinanti natya
5 Jan 2022
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0
541
Reality Club
By
kinanti natya
1 Sep 2021
0
0
467
Sept - Okt
By
kinanti natya
16 Sep 2021
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0
426
Kancil
By
kinanti natya
1 Feb 2021
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0
401
Jumbo April
By
kinanti natya
19 Jan 2021
0
0
374
KANCIL SERIES (II)
By
kinanti natya
18 Mär 2021
0
0
369
Kancil 2023 8 eps
By
kinanti natya
30 Mai 2022
0
0
351
Kancil Movie New
By
kinanti natya
10 Aug 2021
0
0
342
Jumbo December
By
kinanti natya
19 Jan 2021
0
0
341
timeline 3 months
By
kinanti natya
27 Dez 2021
0
0
326
Movie
By
kinanti natya
16 Sep 2021
0
0
315
Roadmap
By
kinanti natya
25 Mär 2021
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0
313
Promotional
By
kinanti natya
20 Jun 2022
0
0
296
1
By
kinanti natya
17 Feb 2023
0
0
293
Kancil Series New
By
kinanti natya
12 Aug 2021
0
0
285
1 Minute Timeline
By
kinanti natya
3 Jan 2023
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0
271
Post Pro - O
By
kinanti natya
9 Feb 2023
0
0
266
Timeline 2024
By
kinanti natya
1 Nov 2022
0
0
255
j
By
kinanti natya
11 Okt 2021
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0
246
Young Adults
By
kinanti natya
20 Sep 2022
0
0
231
wave 3
By
kinanti natya
27 Sep 2022
0
0
194
Showcase 23
By
kinanti natya
6 Sep 2022
0
0
191
Carabao Fx
By
kinanti natya
20 Feb 2024
0
0
187
Hero Unite
By
kinanti natya
30 Aug 2022
0
0
179
New timeline
By
kinanti natya
24 Okt 2022
0
0
157
PerkotTL
By
kinanti natya
27 Dez 2023
0
0
151
2024
By
kinanti natya
1 Mär 2024
0
0
137
Perioden
Real Face Replication and Metahuman Basics
Animation Integration with Metahuman. Import animations for facial expressions and body movements. Test and refine animations with the Metahuman character.
1. Choose a reference person for face replication (Kinan/ zayyan) 2. Gather high-quality reference photos. 3. In-depth exploration of Metahuman Creator functionalities. 4. Begin replicating the real face using Metahuman Creator, paying attention to fine details.
1. Continue refining facial features for maximum realism. 2. Pay meticulous attention to details like micro-expressions, pores, and hair. 3. Develop an extensive set of facial expressions and emotes.
Facial Motion Capture Integration
1. Set up a full-body motion capture environment. 2. Plan the types of dynamic full-body movements needed for motion capture. 3. Test and calibrate the motion capture system for full-body capture. 4. Record motion capture data for dynamic full-body movements. 5. Import full-body motion capture data into Unreal Engine. 6. Integrate full-body movements with Metahuman characters, ensuring seamless blending.
Full-Body Motion Capture Integration
1. Extend motion capture setup to include facial expressions. 2. Plan the types of facial expressions needed for motion capture. 3. Test and calibrate the facial motion capture system. 4. Record motion capture data for facial expressions, emphasizing realism. 5. Import facial motion capture data into Unreal Engine. 6. Integrate facial expressions with Metahuman characters, ensuring accuracy.
- Ensure fluidity, natural transitions, and overall coherence. - Implement Level of Detail (LOD) settings for dynamic adaptation based on camera distance. - Optimize skeletal meshes and rigging for improved performance without compromising quality. - Utilize Unreal Engine's facial animation tools for seamless integration. - Implement facial animation Blueprints for dynamic control over expressions.
- Set a target frame rate (e.g., 60 fps) for the virtual theater experience. Performance Profiling - Use Unreal Engine's profiling tools to identify and address performance bottlenecks. - Address CPU, GPU, or memory-related issues. Lighting and Shadows - Optimize lighting and shadow settings for realistic and efficient rendering. - Consider using baked lighting or dynamic lighting based on project requirements. Rendering Settings - Adjust rendering settings to achieve the desired visual quali
Realism Principles: - Explore principles of realistic environment creation with Lumen. -Learn how Lumen contribute to achieving realism. - Fixing flickering issues
Project 1: House Interior - Create a house interior set in , showcasing the detailed through windows. Experiment with Nanite geometry for intricate furnishings. Project 2: Mystical Forest - Develop a dense mystical forest environment , emphasizing the interplay of sunlight through the towering trees using Lumen's global illumination.
Optimized: Asset & Envi Photorealistic Scene Design: - Design a scene with high-quality assets - Experiment with Lumen settings for achieving photorealism.
Project 1: Luxury Beachfront Villa - Design an architecturally detailed interior space with large windows overlooking a beach in the Mediterranean, emphasizing Lumen for realistic global illumination. Project 2: Sunrise Over the Mountains - Create a coastal environment inspired by the Amalfi Coast during sunrise, showcasing Lumen's capabilities in capturing changing lighting scenarios.
1. Explore advanced settings for realism. 2. Experiment with Lumen for dynamic lighting scenarios.
Project 1: Futuristic Sci-Fi Laboratory - Develop a futuristic interior setting with high-tech materials, featuring a cutting-edge research laboratory. Leverage the advanced Material Editor for realistic material details. Project 2: Alpine Meadow - Craft a realistic alpine meadow with detailed ground materials and vibrant flora, showcasing the Material Editor's versatility in outdoor environments.
1. Explore advanced lighting techniques using Lumen 2. Experiment with dynamic lighting scenarios and reflections.
Project 1: Metropolitan Rooftop Garden - Design a detailed urban rooftop garden set in Tokyo, utilizing the World Partition system for the cityscape and integrating Chaos Physics for interactive elements. Project 2: Ancient Temple Ruins in Angkor Wat - Create a large-scale outdoor environment featuring ancient temple ruins inspired by Angkor Wat in Cambodia, showcasing both World Partition and Chaos Physics for realistic detailing.
1. Implement final optimizations across the entire project. 2. Conduct thorough testing to ensure optimal performance. 3. Make any necessary adjustments for enhanced realism.
Project 1: Cinematic Urban Nightlife in Times Square - Develop a cinematic sequence depicting the vibrant urban nightlife of Times Square, New York. Utilize advanced lighting setups and Sequencer for storytelling. Project 2: Enchanted Forest Cinematic - Create a cinematic sequence in an enchanted forest inspired by the Black Forest in Germany, exploring dynamic lighting changes and storytelling through Sequencer.
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