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AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
April 1, 2024
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Wurde erstellt
Joao Barreto
⟶ Wurde aktualisiert 2 Jan 2018 ⟶
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Perioden
Testing AR APIs
Museum object analysis
Game design process
3D models construction
Selecting which kind of information acquisition technique to use
Bulding Game Layout on paper and making pilot or wizard of Oz tests.
Bulding the real game in Unity Engine
Dissertation
Testing the game with some people to detect bugs
Real test in museum faraday
Process data acquired
First two Questionnaires
Third and Fourth questionnaires