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/de/
AIzaSyAYiBZKx7MnpbEhh9jyipgxe19OcubqV5w
April 1, 2024
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2

17 Jun 2010 Jahr - Infdev (June 17, 2010, 3)

Beschreibung:

Added:
General:
Getting stuck inside blocks causes suffocation

Blocks:
Flowing water that touches flowing lava creates cobblestone
Flowing water that touches standing lava turns the lava into obsidian.

World generation:
Improved caves:
Caves are even more regional, with truly Swiss cheese areas being possible but rare
Springs, both water and lava, are more common
Increased variety in tunnel thickness, increasing the odds of branches
Added natural gravel and dirt under ground for more varied caves
Surface springs

Changed:
Blocks:
Obsidian now drops obsidian instead of cobblestone
Lava now only spreads 4 blocks instead of 8
Layer 0 can now have blocks placed in it (was just lava, now bottom bedrock)

World generation:
Lava springs don't spread
Water flows nicer
Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
Bedrock now generates on the bottom of maps
Removed the infinite lava sea from under the world (replaced with stone when updating)

Zugefügt zum Band der Zeit:

Datum:

17 Jun 2010 Jahr
Jetzt
~ 13 years ago